Build games with the AI client you already use
ForgeAX Engine runs the game. ForgeAX Game connects the Engine, versioned Runtime, project Skills and verification loop to Codex, Claude Code, Cursor and other MCP clients.
What ForgeAX Engine can do
Ship a game in six steps
Meet ForgeAX Engine
EngineWhy an AI-native Engine makes agents faster: explicit ECS, traceable assets, reversible plugins, transparent rendering and measurable results.
Install ForgeAX Game in Codex
SetupConnect ForgeAX to Codex, Claude Code, Cursor or another MCP client with one verified installer command — no Studio source checkout required.
Build your first playable game
First gameGive the agent a concrete game brief. Watch it read the Engine SDK, implement the loop, launch the verified Runtime and test the result.
Use the Engine and creation plugins
CapabilitiesA task map for gameplay systems, image generation, image editing, text-to-3D, image-to-3D, assets, UI, audio and VFX.
Build, inspect and verify the game
VerificationTurn “it should work” into proof: project identity, build result, real Play behavior, logs, runtime state and Engine diagnostics.