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Beginner~5 min

Quick start: your first game

ForgeaX's core workflow is one sentence: describe the game you want to Forge, and let it handle the rest.

✅ Open source (Apache-2.0). For full install commands see Download & install; this page covers what the workflow feels like once you’re in.

1 · Launch the studio

After dependencies are installed, one command brings up the studio. In the browser you'll see two areas:

  • Left: chat — where you talk to Forge (the main agent);
  • Right: preview — your game running live.

2 · Say your first request

No code needed — just tell Forge, for example:

Make a top-down game:
a character runs around an arena, space fires bullets,
enemies keep spawning, hits remove them, keep score.

Forge clarifies the requirement, brings in sub-agents to plan and design when needed, then writes the engine code itself.

3 · Watch it run

As soon as code is written it hot-reloads into the preview — almost as it's typed. Not happy? Just keep talking:

Make bullets faster, double enemy health,
switch the background to night.

Every bit of feedback becomes another iteration. That's the ForgeaX loop: describe → generate → play → describe again.

4 · Next

  • add motion and skills to characters (animation, spells);
  • generate art with the workbenches (portraits, 3D, VFX, music);
  • build multiple levels and balance the numbers.

These come in later tutorials. For now, see the showcase for what the same flow has produced.

See the showcase →