Changelog

The useful changes from each stage of ForgeAX. Smaller related updates are grouped together so you can quickly see what has improved.

2026-09-24 — 09-28
Scene editing, viewports and previews, asset importing updates
2026-09-21 — 09-24
Automated tests, dependencies and build configuration updates
2026-09-17 — 09-21
Conversations, viewports and previews, asset importing updates
2026-09-10 — 09-17
Permission confirmation, conversations, scene editing updates
2026-09-09 — 09-10
Permissions, execution progress, and atomic game switching
2026-09-07 — 09-08
Reliable Play/Stop, templates, and Windows paths
2026-09-05 — 09-06
GPU particles and product-owned controls
2026-09-03 — 09-04
Desktop menus, imports, and model catalogs restored
2026-09-01 — 09-02
A unified product shell and better feedback
2026-08-30 — 08-31
Content Browser, Texture Editor, and polished panels
2026-08-28 — 08-29
A stronger 3D starting point
2026-08-26 — 08-27
Detachable panels and steadier game switching
2026-08-24 — 08-25
Extension pages and richer creation tools
2026-08-22 — 08-23
More resilient Play and project persistence
2026-08-20 — 08-21
Specialist chat and clearer game-video previews
2026-08-13 — 08-192 updates
Installer and cursor fixes
2026-08-01 — 08-062 updates
Asset canvas and AI editor control
2026-07-22 — 07-283 updates
Play white-screen fix and material editing
2026-07-13 — 07-175 updates
Project launch, camera, and animation updates
2026-07-07 — 07-125 updates
Multi-select, plugin host, and runtime updates
2026-07-01 — 07-065 updates
Windows play and 3D generation fixes