AI-native editor control, video workflows, and a refined Studio workspace
ForgeaX Studio 0.3.24 adds typed AI control of the live editor, game-scoped video generation, richer material and VFX authoring, a redesigned page and panel workspace, and key startup, Play, and desktop stability fixes.
AI-native authoring and media
- Typed script transport lets agents inspect and operate the live editor through a stable, observable gateway.
- Video generation is integrated through Kino and the video Workbench, with tools and generated media scoped to the active game.
Editor and workspace
- Material Instance and particle VFX editors expand visual authoring, alongside sRGB-aware colors, asset reimport, and improved viewport picking.
- Global document tabs, UE-style edge drawers, footer panels, a dockable Settings panel, and a Save Content dialog make complex workspaces easier to manage.
- Viewport camera roaming, multi-object gizmos, entity visibility shortcuts, large-hierarchy virtualization, and mixed-value editing speed up scene work.
Games and stability
- Echofall: Shattered Skies ships as a new game, while new projects now use the engine’s complete default template.
- New-game startup, Play bootstrap, macOS viewport resizing, Windows scene errors, WebGPU reloads, CLI startup, and packaged Android assets are more reliable.