← Changelog
Daily2026-08-06

AI-native editor control, video workflows, and a refined Studio workspace

ForgeaX Studio 0.3.24 adds typed AI control of the live editor, game-scoped video generation, richer material and VFX authoring, a redesigned page and panel workspace, and key startup, Play, and desktop stability fixes.

AI-native authoring and media

  • Typed script transport lets agents inspect and operate the live editor through a stable, observable gateway.
  • Video generation is integrated through Kino and the video Workbench, with tools and generated media scoped to the active game.

Editor and workspace

  • Material Instance and particle VFX editors expand visual authoring, alongside sRGB-aware colors, asset reimport, and improved viewport picking.
  • Global document tabs, UE-style edge drawers, footer panels, a dockable Settings panel, and a Save Content dialog make complex workspaces easier to manage.
  • Viewport camera roaming, multi-object gizmos, entity visibility shortcuts, large-hierarchy virtualization, and mixed-value editing speed up scene work.

Games and stability

  • Echofall: Shattered Skies ships as a new game, while new projects now use the engine’s complete default template.
  • New-game startup, Play bootstrap, macOS viewport resizing, Windows scene errors, WebGPU reloads, CLI startup, and packaged Android assets are more reliable.

← All daily updates